After Zendir 2, I think I'm getting a lot better at writing things, particularly what can happen in the middle of the end of the trilogy - Zendir 3. I think this is because the characters already have the history I gave them, thereby meaning I didn't have to flesh them all out all over again. In fact,
it's a lot more fun to write like this. You have to be careful though - not everyone will have played the first two games in the series. But that's fine - Zendir 3 is a lot simpler than its predecessor. There are a lot of references to the past games, but the explanation will be provided at the same time as these references so both the new and old players will understand what is going on.
Either way, it's still quite funny to think about. The trilogy of Zendir is ending. What will I do after it? I don't want to go back to Zendir a fourth time, there's such a thing as sucking every last drop out of a story, making it stagnant. It's not even a commercial game. I'll probably stop making these games and go back to writing casually. My writing does need re-honing, after all.
Either way, it's still quite funny to think about. The trilogy of Zendir is ending. What will I do after it? I don't want to go back to Zendir a fourth time, there's such a thing as sucking every last drop out of a story, making it stagnant. It's not even a commercial game. I'll probably stop making these games and go back to writing casually. My writing does need re-honing, after all.
Any suggestions, I'll gladly take them.